After two weeks of testing, the Titan Hunters team has gathered sufficient data to work on new features and bring to the community requested changes. Before moving on to the next testing phase, we will review the features of the Alpha version and how the community perceived them.
Below are the new features introduced in Titan Hunters Alpha version:
- Part 1: Starting Area, Crafting/Summon, and Elemental System
- Part 2: Weapon System
- Part 3: Adventure Mode, 1st World
In this version, players can now access the Starting Area — the home base. This is where you can do many activities, including Crafting/Summon new Guns/Gears, practicing with new weapons, accessing inventory, and customizing characters’ equipment before heading on an adventure.
The Elemental System simply provides more depth to the combat system as players must figure out the best go-to weapon for each dungeon.
Weapons in Titan Hunters are called “Guns.” Each of the 12 Guns contains individual strengths and weaknesses.
Adventure Mode is what everything in Titan Hunters revolves around. In each adventure world, players will have to make their way through multiple waves of monsters and reach the final level. Death, however, is permanent in one run. So, once the character’s health reaches 0, players must make their way back from the beginning. Nevertheless, players can collect material after every attempt and power up their arsenal by Upgrading/Fusion the Weapons/Gears.
Please refer to our three articles series that we have previously published on Medium (click here) for more details.
Nearly 70.000 players had participated in this test run in the span of two weeks. For comparison, the World Hunters League attracted around 40.000 players. For the beta release, we are aiming at tripling this size.
Number of Youtube and TikTok videos with Titan Hunters-related content.
The number of views accumulated from the videos.
- Positive feedback: Great gameplay, fun and addictive
We are genuinely pleased that the consensus is positive. Many community members have reportedly said that Titan Hunters’ gameplay is fluid and dynamic. Few members have noted Titan Hunters’ distinctive gameplay compared to other NFT games in the industry (which is what we are aiming for: an original game idea)
- Constructive feedback: Bug fixes, save features
There are still several notable bugs and errors within the Alpha version, and we appreciate that many community members have pointed out and reported to us. However, the upcoming Beta version should resolve all the issues above, so be sure to look forward to it!
Well, that’s it for the Alpha Launch Highlight. We hope our readers will have an overall take on how Titan Hunters has performed so far. In addition, the current results will serve as a base for us to improve on future interactions.
About Titan Hunters:
Titan Hunters is an MMORPG game with an incredible voxel graphic style and friendly-crypto, simple but addictive gameplay. In Titan Hunters, players can become a hunter to discover an exciting and mysterious world of Titans and participate in bitter battles against epic bosses for rewards. Gamers can hunt alone or team up with other buddies to collect materials from fallen foes and craft new gears for subduing even crueler and bigger Titans. As an easily accessible but high-quality NFT game, we bring players the best and safe environment via a free-to-play and invest-to-earn model for mass adoption.
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