Howdy, Hunters! Do you remember the official interview between Titan Hunters and Nikkei - Japan's elite business outlets? Amazingly, Nikkei XTrend recently published an article featuring Titan Hunters. The article included interesting insights about the development of Titan Hunters, and revealed the project’s upcoming plan.
Are you thrilled enough? Let’s take a look at the article on Nikkei XTrend!
If you cannot read Japanese, please check out our English translation below!
“IS GAMEFI DEAD?” - AN INTERVIEW WITH THE CEO OF A VIETNAMESE GAME COMPANY
At the Tokyo Game Show held from September 15th to 18th, 2022, I spoke to Mr. Phan The Dung, CEO of RIKKEISOFT in Vietnam, who later introduced the blockchain game "TITAN HUNTERS" where you can also earn cryptocurrencies.
Titan Hunters Booth with the staff who attended that day (September 18, 2022). The third person from the left is Mr. Phan The Dung.
Together with blockchain and NFT (non-fungible tokens), the general concept is called "GameFi" (a coined word combining game and finance) and "Play to Earn" (playing games to earn money). As one might have heard, it is a game that allows you to earn crypto assets in the game, and it has become a hot topic in the Philippines that there are people who make a living with the game. About a year ago, I was surprised to learn about the popularity of Vietnam's first blockchain game, "Axie Infinity."
――What kind of game is Titan Hunters?
It is an action game that also utilizes NFT. Players can use in-game currency to buy items and fight, or explore the in-game world. In addition to this, it also has a Play-to-Earn mechanism. Some people play games to acquire a unique crypto asset called $TITA. As of May 2022, some people earned about 50,000 yen (~$346) per day, but now they can't earn much due to cryptocurrency rates. So most people are playing normally.
――When was the game developed?
It was originally developed as a mobile game around 2019. However, just as we were about to release it, GameFi began to take off. So we decided to change it to a blockchain-based version instead of a mobile game and released it. It's been 2 years.
――It seems that there are many users from Japan.
The total number of users of Titan Hunters is about 500,000. About 10,000 of them are active users. About 70% of them are from Japan. A Japanese influencer introduced the app on Twitter and other social media platforms, and the number of users has increased, partly because it was ranked in the top 3 in the App Store download rankings. Of course, there are also users who earn crypto assets through the game.
――Axie Infinity has seen an increase in users in countries like the Philippines, and I heard that there are people who make a living from games.
It's true that Gamify was popular, but I think that the number of people who play games to earn money is decreasing, partly because the price of crypto assets such as Bitcoin has declined. It is also true that many GameFi projects are not as interesting as traditional games because they only prioritize the financial aspect. There weren't many action games, so we developed Titan Hunters, which has many elements that can be played as a traditional game.
――RIKKEISOFT was originally a system development company, right?
RIKKEISOFT was originally a company that focused on offshore development in Vietnam in demand of several Japanese companies. We have 1350 employees in Vietnam. About 150 people work for Rikkei JP, a Japanese subsidiary.
Since the company was founded by international students from Ritsumeikan University and Keio University, we named the company Rikkei.
Annual sales are about 8 billion yen (~$55 million). In which, offshore accounts for half, 4 billion yen (~$28 million); and the rest is AI (artificial intelligence), blockchain-related development, education business, etc. In Vietnam, games such as Axie Infinity became a trend, so we decided to work on games as a new business.
――What was the purpose of exhibiting at the Tokyo Game Show?
Since there are many Japanese users, we attend the Tokyo Game Show as part of marketing. We would like to conduct talk shows with users and utilize them in game development in the future. We hope that increasing recognition of the game will lead to the spread of blockchain. Our company also undertakes blockchain-related system development, but the vast majority of our clients are Western companies. We think Japan is behind in the application of blockchain.
In the future, we would like to develop Titan Hunters into a game that ranks among the top 10 in the field of GameFi. Our goal is to reach 10 million users worldwide. We hope that about 10% of them will become GameFi users, which will lead to the spread of blockchain.
From the left, RIKKEISOFT’s CEO - Mr. Phan The Dung, TITAN HUNTERS’s CEO - Mr. Vu Duy Tiep, and CMO Ms. Nguyen Dieu Linh. TITAN HUNTERS is a joint project between RIKKEISOFT and game studio Topebox.